Study Synchronously Online or On Campus: It's Your Choice
STEM-Certified Program
Design your future with us
Touro GST's Master of Science in UX/UI & Interaction Design Program teaches from a user-centered
design approach. We train future UX/UI designers, product designers, and creative professionals to
leverage research techniques and design thinking to create meaningful experiences. The classes are
mostly hands-on. Students learn how to create digital products using design, video and audio,
animation, prototypes, and everything that supports a professional designer in the industry.
The UX/UI & Interaction Design Program provides a smooth transition for professionals who want to
learn more about designing digital products for mobile and web. The curriculum gives students an
understanding of creating interactive design apps and websitesusing front-end scripting languages
such as HTML, CSS, and JavaScript. You will also focus on portfolio development using the latest
software and industry tools
Our expert faculty teach in top universities and work full-time in design fields, allowing them to
bring the latest trends to our graduate program.
In this program, you will focus
Multi-Media Products
UX/UI Design
Graphic Design
2D and 3D Modeling and Animation
Touro GST's UX/UI program's classes meet once a week on weekday evenings for the convenience of
working
professionals, and students may join any class session on campus or online. Professors and students
are interacting in real time during the class session, with some students in the classroom and the
rest joining online. All students can later re-watch the recording of any class session on their own
time to reinforce that evening’s concepts.
MODE OF DELIVERY FOR UX/UI & ID COURSES:
Students may join any class session on campus or online. Professors and students are interacting in real
time during the class session, with some students in the classroom and the rest joining online. All
students can later re-watch the recording of any class session on their own time to reinforce that
evening’s concepts.
F1 international students must follow the guidance of the Department of Homeland Security regarding
classroom presence and can contact us for more information.
M.S. in UX/UI & Interaction Design Program Requirements
7
Required Courses 21 credits
+
4
Elective Courses 12 credits
=
11
Total Courses 33 credits
M.S. in UX/UI & Interaction Design Required Courses
This hands-on course explores the core principles of UI design, emphasizing the importance
of
aesthetics and accessibility in software interfaces. Students will gain proficiency in
industry-standard tools such as Figma and Adobe XD, applying these skills to create
practical
and effective designs for web, smartphone, tablet, and kiosk interfaces. Through interactive
projects, students will explore information architecture, user accessibility, navigation,
and
user interaction. Assessment is based on class participation and the quality of their
portfolio
projects. The course also provides insights into career opportunities in the UI/UX design
field. 3 Credits
This comprehensive course focuses on the essential research methods specific to User
Experience
(UX) design. Students will learn to conduct user research, usability testing, and data
analysis
to inform and improve design decisions. Emphasizing both qualitative and quantitative
research
techniques, the course covers user interviews, surveys, personas, journey mapping, and
usability
testing. Students will engage in hands-on projects to apply these methods, concluding in a
final
research project that demonstrates their ability to gather and analyze user data
effectively.
Assessment is based on class participation, research assignments, and the final project.
This
course equips students with the skills to conduct rigorous UX research and to use their
findings
to enhance user-centered design. 3 Credits
In this advanced-level web design and development course, students are introduced to the key
concepts and tools needed to develop functional and responsive interactive websites. The
course
explores interface design and user experience, case studies, research and planning, asset
creation, optimization, user testing, buying a website domain, and publishing the site to
the
Internet. Students will learn how to use SASS, a CSS preprocessor, scripting languages such
as
Hypertext Markup Language (HTML5), Cascading Style Sheets (CSS3), Bootstrap 4 Library,
JavaScript and the Lean UX process for product design. At the end of the course, students
either
design a website from scratch or select a website in need of a redesign for their final
project
presentation.
3 Credits
In this introductory course in human-centered design thinking, students will learn new
innovative approaches to truly understand users and enhance new products, services, systems,
processes, and experiences. Through hands-on projects, students will learn media design
fundamentals through ideation, research, and prototyping techniques, always putting the user
as
the center of the experience. At the end of the course, students will be able to create and
present a final project that reflects these best practices and meaningful insights from
research
and problem solving.
3 Credits
This hands-on web prototyping course focuses on the behavior of web components. Students
learn
how to build a fully responsive website and demo it by using high end prototyping tools such
as
InVision. Using the latest concepts of interactive design, students either construct a
website
from scratch or select a website in need of a redesign and create a full prototype website
for
their final project. 3 Credits
In this mobile prototyping course, students are first introduced to mobile interactive
concepts
for both the iOS and Android platforms and learn how to create basic to high-end prototypes
for
a mobile app. Students either design a mobile app from scratch or select a mobile app in
need of
a redesign and present their prototype as a final project for a class critique. 3
Credits
In this essential and cumulative course, students research, plan, and develop an original,
substantial media product that showcases their specific skills in web, app and/or multimedia
design.
Developed independently of all other coursework, the outcome of this class is a
professional-level project of functional and presentation-worthy work that is viewed live in
a
school-wide showcase presentation at the end of the semester. This prepares students to
showcase
their thesis projects by learning to use the same presentation skills needed for successful
job
interviews. The thesis project can become a major anchor in the student’s graduating
portfolio.
3 Credits
M.S. in UX/UI & Interaction Design Elective Courses
This foundation course introduces key concepts, tools, and technologies needed to design,
build
and troubleshoot UX/UI & Interaction Design projects, including HTML5, CSS, JavaScript,
JQuery,
and other server-side technologies. The goal is not to make students into full-time
programmers,
but rather to develop the solid proficiency needed to participate in the web development
process
and client/server communications. The course also teaches students how to collaborate more
effectively with web developers and to continue to learn on their own. 3 Credits
This course focuses on advanced techniques used to deliver educational material to people of
all
ages, abilities, and special needs in an entertaining manner. Students use a combination of
images, text, animations, audio and video on the web, and other digital delivery systems to
successfully communicate educational messages and help users retain the information. Current
Industry applications are employed to produce an educational multimedia game or story
presentation in which students are encouraged to explore and develop their personal design
style
with accessibility in mind. All student designs are analyzed and critiqued in class. 3
Credits
This course builds on the Foundations and History of Design curriculum and provides a deeper
exploration into the rich and complex global history of design. Complex interrelationships
between styles, culture, technology and materials will inform student projects. Pre- or
Corequisite: Permission of the Program Chair
Appreciating marketing and the rich history of advertising, this course explores the latest
commercial trends that impact this field on the Internet and the array of current means
through
which people connect. Students develop concepts, a marketing plan, and appropriate research
methods to understand and present the effectiveness and reach of today's digital
advertising.
Students also learn about the various media used in digital advertising, as well as the
ethical
issues in marketing that arise from the history of PR and Advertising.
3 Credits
This course explores the world of coordinated identity branding within a digital context and
introduces the many applications required to reach all levels of stakeholders in the
corporate
audience. After analyzing relevant cases, students design original identity systems that are
visual expressions of corporate culture and goals and designed to be effective in any
format.
Students learn how to create print and online graphic standards guides that demonstrate how
corporate brand identity communicates an organization's strategy in a universal way to reach
large audiences. 3 Credits
In this course, students take the first steps towards establishing their own UX/UI &
Interaction
Design businesses by defining their career goals, and developing business and marketing
plans.
They also analyze successful projects, research target clients, and learn to articulate
their
own interests, personal style, design, and technical skills. 3 Credits
This course focuses on the application development process for iOS platforms. Students apply
the
iterative design process while building a product that has been developed from the
wire-frame
stage through a rough minimally functional stage, and finally through user-testing in the
deployment stage. Students are exposed to the Xcode Integrated Development Environment and
Apple’s Swift programming language. 3 Credits
In this course, students build upon their existing App Development knowledge to craft
applications for phones and tablets that are informed by contemporary production practices
and
design principles. Students will have a chance to work in groups to design, develop, and
test a
mobile application in the Android platform. The class will also discuss how to best market a
mobile application. 3 Credits
This course explores the modern techniques and applications of 2D animation, both
technological
and artistic. The class begins with simple analysis and re-production of observable
phenomena
from the standpoint of Newtonian physics and will progress to developing full
character-based
animations, with an eye toward producing realistic/believable motion and performances.
Because
of the focus on drawn animation, the course reviews the historical development of frame by
frame
animation techniques from the zoetrope, to simple flipbook creation, to full cell
(celluloid)
animation. Students work with the most current industry animation software.
3 Credits
In this course, students learn 3D modeling, lighting, animation, and texturing tools to
create
3D environments, props, and models using Autodesk Maya. The curriculum includes tools for
Poly
modeling, UV mapping, painting custom textures, introduction to NURBS, 3D lighting and
camera
effects, displacement maps, bump maps, and texture projections. Students also learn the
basic
principles of 3D object animation. Upon completion of the course, students create an
original 3D
environment with textures, props, lights, and basic animation that they can showcase in
their
final portfolio. 3 Credits
This course explores the use of dynamic typography, FX, and motion graphics. Building on the
rich history of title design, students use typography as a tool for telling a text-based
story
through animated words, supplemented by graphics, animations, still images and/or
video. 3
Credits
As a practical introduction to the craft of digital photography, this course focuses on how
photography can support and enhance the communicative power of web and interactive designs.
Significant historical styles and contemporary photographs are critically examined to
stimulate
the student's creativity, using both traditional and experimental applications of
photographic
processes. Students explore the use of the still camera, photographic technologies, and
image
processing to become more technically savvy, increasingly sensitive to really “seeing” the
world
around them, and more adept at applying classic design principles to visual imaging.
Students
are required to provide their own cameras and basic materials. 3 Credits
In this course, students learn the aesthetics and technical aspects of creating quality
visuals
and sound designs to effectively communicate messages in a variety of digital distribution
platforms. Hands-on projects help students develop concepts, shoot video, capture audio
effectively, and edit all of these elements using current industry software. Students also
learn
to manage post-production workflows and distribution. 3 Credits
This course is an elective course for majors in any concentration within the MS in UX/UI and
Interactive Design, MS in Web and Application Development, MS in Cybersecurity and Network
Administration, MS Technology Leadership & Project Management, MS in Data Analytics, MS in
Business Intelligence & Database Systems, MS in Information Systems. The candidate will work
in
a professional environment, for a minimum of 480 hours over a period of at least two
semesters.
Candidates may secure an internship independently or may work with the GST Department of
Career
Services. Weekly logs and examples of work are required for the successful completion of the
internship, and are reviewed by the Faculty Internship Coordinator, upon completion of the
internship. The purpose of the internship is to provide candidates with practical, hands-on
experience in their chosen field of expertise to complement their coursework. International
students are required to apply for CPT for eligibility to work during their internship. The
Internship MUST be approved in advance by the Program Chair. 3 Credits
* Students must earn a “B” or better in each preparatory course to be eligible for entry into any
of
the three concentrations of the Master of Science in Information Systems program or the Master
of
Science in UX/UI & Interaction Design program.
M.S. in UX/UI & Interaction Design Preparatory Courses
Students with insufficient background in computer science or graphic design will be required to
complete some or all of these courses:
This course introduces students to the basic topics and terminology, as well as the tools
and
applications, in the UX/UI & Interaction Design field. Students learn the basic elements and
principles of design using the latest industry software such as the Adobe Creative Cloud.
Students create images, edit images, and create professional design layouts in hands-on
projects
that employ most of the key functions and tools available in current design industry
applications. 3 Credits
This course explores the principles and elements of visual design, including the basic
vocabulary of visual forms, the various materials used in the field, related technical and
computer skills, and important creative problem solving strategies. A variety of creative
projects are designed to challenge students to demonstrate their visual creative skills,
their
grasp of visual literacy, and their growing technical competence. Students submit their work
to
class critiques that assess their cumulative understanding of the concepts and skills
taught.
3 Credits
This course presents students with the information and skills needed to use HTML and CSS to
build responsive websites. The course includes presentations, demonstrations, exercises,
assignments, quizzes, and two major projects (one personal and one completed with the class
team). Students develop sitemaps, wireframes, and style guides to help them conceptualize an
effective web design strategy. They also learn how to create effective email advertising.
Students complete the course with the necessary skills and knowledge to jumpstart their
career
in web design and development. 3 Credits
Not ready for a Master's Degree?
Consider our Integrated Technology Merit Fast Track program if you're an undergraduate student or
a
recent high school graduate. In this program, you can earn a bachelor's and a master's degree in
less time for lessmoney, taking up to nine credits worth of graduate-level courses in the senior
year of your undergraduate design program. The credits earned will count toward both your
bachelor's
and master's degrees. Applying the same credits to both degree programs shortens the time it
will
take you to finish school and cuts the cost.Graduating with two degrees will also give you an
advantage as you embark on your career path. Merit Fast Track students who maintain the program
requirements are guaranteed acceptance to the Graduate School of Technology.
You can earn both a bachelor's degree in Digital Multimedia Design (B.S.) and a master's Degree
in
UX/UI & Interaction Design (M.S.)
For additional information on Touro GST's Integrated Technology Merit Fast Track program, please
contact dominika.juraszek@touro.edu.
We can help you build your career goals!
Our students progress through this degree program to create lasting careers in the Web Design
field.
Check out the GST video below made by our UXIN alumna, Eunice. Congratulations to Eunice on her
recent promotion to UX/UI Project Lead! Visit her Spotlight article HERE to see her story.
You can earn both a Bachelor's and a Master's Degree in the following major:
Digital Multimedia Design (B.S.) and UX/UI & Interaction Design (M.S.)
For additional information on the Touro GST's
Integrated Technology Merit Fast Track program, please contact payam.bina@touro.edu.